That was not the case here. This was the toughest tune of all - a piece which went with the open pastoral feel of the wilderness in Act I (with the cows, farm fences, cabins and trees) while also being scary, exciting and distinctively "Diablo". It also had to transition well into not only the rogue encampment but also the various indoor slaughter-fests, as well. My initial pass on this material, calibre convert pdf to epub remove page numbers
November 1998 through to the following January, yielded a six minute paramedix which stayed in the game until Training to become a paramedic of 2000, at which point I was finally able to come back to it, giving it six new minutes and traniing keeping two minutes of the initial material. Those "lost" tracks will eventually show up here as outtakes. In the track training to become a paramedic
remains, everything but the kitchen sink makes an appearance. My favorite moments on this piece come with the pedal steel lines supplied by Bernie Wilkens.